Video Game Writing & Narrative Design


I specialize in crafting non-linear (branching) narratives that feature richly layered, meaningfully inclusive characters.

Character always grounds my genre-melding approach to worldbuilding.

I use sharp, punchy humor and relatable emotional beats to take audiences through an epic range of play — from sheer terror to heartwarming triumphs.

I’m eager to bring these unforgettable moments to your studio’s future releases.


 

SQUISH

COZY PLATFORMER

FREEDOM-RIOT!

SCI-FI RPG VN

EAT THE RICH

COMEDY SHOPPING SIM

INFINITE JONATHANS

BRANCHING NARRATIVE

HELLIRRELEVANT

HORROR RPG

INFINITE JONATHANS

THE CARD GAME

ADWORLD

DRESS-UP GAME

RECREYO!

INTERACTIVE ANIMATION

CARD FIGHTER

DECK BUILDER FIGHTER

THE MANOR ROUGE

SURVIVAL HORROR VN

POP THE LOCK

CASUAL RHYTHM GAME

KILLER HOT POTATO

PARTY HORROR

CAZ & THE BAG

BRANCHING NARRATIVE

EXHIBITED GAMES

VARIOUS FPS & VR TITLES

FEATHER’S EDGE

METROIDVANIA

HOT ONES

HORROR ROULETTE PARODY

 
 
 

Highlights


Infinite Jonathans

Narrative Designer | Writer | Art Direction

About:

A rich branching narrative with over 254 possible story outcomes.

Follow the misadventures of every occurrence of Jonathan in the multiverse as they’re thrown into a series of absurd life conundrums. Players decide how Jonathan deals with his obstacles, altering the story path.

Dev’d during my run as the Narrative Designer at New York-based game studio, Simple Machine. The studio specialized in funny, whimsical IP with accessible casual/arcade play.


Recreyo! (Interactive Animated Show)

Narrative Designer | Scenario Writer

About:

Dungeons & Dragons-style (Choose Your Own Adventure) animated show that places a cast of large internet personalities in bizarre and challenging role-playing scenarios. They'll need to work together and make a series of tricky, path-altering decisions to survive.

Streaming on:

Rohil scenarios have hit millions of views, and have been partnered with:


Infinite Jonathans: The Card Game

Writer | Art Direction

About:

Party Card Game adapted from the branching narrative digital game above.

Available on Amazon, and in physical stores at:

 
 

Developed with:


Pop The Lock

Writer | Creative Direction | Brand Voice | QA

About:

Pop The Lock is a casual rhythm game. Players must tap in a perfectly timed sequence to crack the code and “pop the lock.”

30-million+ downloads across IOS and Android.

Pop The Lock 2 featured in App Store’s “New Games We Love” and charted Top #50 in Puzzle Games.

Arcade cabinets across America in Dave & Busters.

 
 

AdWorld

Narrative Designer | Writer | Game Designer

About:

Interactive mixed-media narrative about a fictional MMO, spanning a massively customizable Dress Up Game, rhythm game, animated shorts, comics, ARGs and live in-person events.

Hosted 500+ attendee events in NY/LA and a live show at:

 
 

Kase & Thyme: The Manor Rouge

Narrative Designer | Writer | Game Designer | Artist

About:

As part of a special Halloween drop at Simple Machine, I created a 90s/early 2000s Survival Horror inspired Choose Your Own Adventure games.

Join the fiery detective duo and lovers, Kase & Thyme, as they unravel the spooky and bloody mysteries of The Manor Rouge, all while racing to find a missing boy with extraordinary powers from the village of Nidum Tumm.


Let's make someone’s all time favorite game!