Video Production & Editing Services For Developers


Gameplay trailer I cut for the video game, SQUISH.

Cutscene I edited for a video game being developed at Free Lives.

I host, shoot and edit indie game coverage and devlogs for social media.

What Happens When Your Game’s Narrative Designer Can Also Edit Videos?

I’ve been actively working in the games industry since 2015 — on the development side.

From making indie games for art pop-ups, to narrative design on Infinite Jonathans, a card game that sold across the US in brick-and-mortar Barnes & Noble locations.

Most recently, I’ve worked as a narrative designer for IGF- and BAFTA-nominated studio, Free Lives, Giant Sword, and Clockwork Acorn — where I discovered something profoundly epic.

All that award-winning video editing experience cutting dark-comedy short films and producing content for brands including Dell Technologies and AMC Networks was proving handy within game development in many surprising ways…

➡ Cutting gripping game trailers and dope social media content from the POV of someone who understands game dev is just the start.

➡ Capturing video in-engine and working with actual game assets to produce low-cost, hyper-fun cutscenes and original narrative content (for in-game or socials) that build and expands your game’s world.

➡ Producing video mockups, tone and style tests to help devs identify design directions, define sense of humor, and ideate/visualize important mechanics, moments, and set pieces in-game.

➡ Competency on both sides of the camera. Natural as an on-screen talent/talking head to handle updates and press.


click here to work with me!


More Editing Samples


Project sizzle reel created for Giant Sword video game studio.

Indie Game Feels is a game review show I hosted and edited. I received mentorship from Academy Award Winning producer, Nicholas Veneroso.

Short-form sample: Dell Technologies & NVIDIA Present Creator School. Branded content series I created and edited.

Check out this side-by-side to see my process of creating and editing shorts/clips and the scope of enhancements I implement when adapting long form content.

Long-form sample: Highlights from anime and pop-culture comedy YouTube channel, 3RD IMPACT. Millions of views generated.

Interview Sample: Dev interviews/convention recaps for All Ages of Geek YouTube channel with 100k+ subscribers.


HIRE ME FOR AN EDIT!